Anti Mornington Crescent
This is just the last 40 moves. You can see more moves, or the whole game.
The current state of play is:
- The Unknown Anorak: Another turn at Grange Hill, do you think Paul?
(move #107)
- Suzy Creamcheese: *panic* Home stations forced, did he say? ownonononononononononononononononono! buggerbuggerbugger.
*BLAM* *shoots self*
(move #108)
- The Unknown Anorak: [Suzy] Teach you to be so smart. Almost makes being forced off Seven Sisters seem bearable.
(move #109)
- Slakko: Euston (anti-blocking Camden Town (anti-blocking Euston.....
Oh Dear! Temporal Anomaly! I've entered Tumbolia, the Farkle Zone.
Whereupon I shunt Fat German to Camden Town, leaving myself at
Euston, blocking MC.
(move #110)
- Drewsxpa: At last I can half-straddle to Oval, which puts me in spoon for a lonnnnnnng time while I recover from a near-fatal case of the jitters.
(move #111)
- Laserdance: This game is getting a bit arcane... Waterloo
(move #112)
- Michael: Far from the maddening crowd,
I think therefore I was (At acton)
(move #113)
- PaulWay: [Anorak] Indeed. Gants Hill Pass the Glayva...
(move #114)
- Dunx: Angel, blocking Suzy's last escape route.
(move #115)
- The Marquis: Canada Water
(move #116)
- Fat German: I retreat to Stanmore via Baker Street, thus doubling the flanges on my spoon.
(move #117)
- Silk: Chalk Farm tempting fate.
(move #118)
- The Unknown Anorak: Fingering the ocarina at Roding Valley.
(move #119)
- TFMA: Good grief! what have made Suzy do? I didn't think she'd take it so badly. Still, that's an interesting way to avoid winning. A philosophical Bermondsey
(move #120)
- Drewsxpa: Out of petrol, electricity's dead. Tyres are flat. Engineers are on strike. I'm still (safely) stuck here at Oval. And I like it that way.
(move #121)
- Slakko: The Phantom Shunter (okay, not so Phantom) is in
action again! Oval, shunting Drewsxpa to
Kentish Town
(move #122)
- Laserdance: Belsize Park *grin* It's getting closer...
(move #123)
- PaulWay: Gants Hill [Anorak] Get a grip, man! Gants Hill! Remember?
(move #124)
- Rich (n'cle): Gants Hill Clearly the work of a madman.
(move #125)
- Dunx: Backing slightly to Old Street.
(move #126)
- The Unknown Anorak: Oh yes... Gants Hill, now you mention it.
(move #127)
- Drewsxpa: That does it. Passport ready, bags packed, fleeing the country through Heathrow Terminal 4. With today's travel delays it'll be ages before I'm in MC range again.
(move #128)
- PaulWay: Somehow I think this game's degenerating into a stalemate. Gants Hill, but backward, causing the District to oscillate at 3.4Hz.
(move #129)
- Dunx: Moorgate, resonating the Hammersmoth & City at a sympathetic 6.8Hz.
(move #130)
- The Marquis: Aldgate East
(move #131)
- IMCS Representative: Rule 446 (para 1), IMCS rule book 1997 3rd Edition (IMCS Press, November 1997). No undead, spiritual plane, ghostly or other non-livng player (Living as defined in appendix 12: Glossary) may win a game of Mornington Crescent unless all of the other players are in a similar state. Though the IMCS recognises the rights of non-living entities to play Mornington Crescent, it does not permit both living and non-living players to compete in the same game. Any game in which this occurs is invalid, and the win will be atributed (if required) to the first player to move after it is announced that one player is non-living.
(move #132)
- Drewsxpa: Whilst hiding out somewhere in Madagascar, I will observe that no player has yet claimed or annouced either dead or living status, although such might be presumed. So the win attribution does not yet apply. It does, however, supply a feasible means of forcing a player to MC.
(move #133)
- The Unknown Anorak: Uncertain at Gants Hill, setting up a resonation.
(move #134)
- PaulWay: Shake harder, Anorak - we could get The Marquis to fall into MC yet... Gants Hill placing two tokens at Tower Hill to block him going east.
(move #135)
- The Unknown Anorak: Compounding the vibration with an added horizontal component, moving those two tokens to Shoreditch, as they were actually preventing him from going west. Gants Hill, all the same.
Yes! I out-pedanted PaulWay!
(move #136)
- Laserdance: Putney Bridge leaving three podumes on Gloucester Road
(move #137)
- The Marquis: Shite. Hanging on with my fingernails to Euston...
(move #138)
- Dunx: Jumping up and down on the spot at Moorgate, introducing a high frequency harmonic on the Northern line and dislodging some loose tokens on Ling's X.
Oh dear, they've landed on the Marquis' head. How sad.
(move #139)
- Dunx: ... wherever Ling's X may be. I meant, of course, King's X. Apologies for any confusion.
(move #140)
- Drewsxpa: Got enough air down here in my bathy-wossname at the bottom of the Marianas Trench to hang out for a little while longer. Out of contact, though. I'll soon have to risk coming back in hopes that it's safe.
(move #141)
- PaulWay: Gants Hill [Anorak] I was hoping to use them as bait, but your move seems eminently more reasonable.
(move #142)
- Slakko: From Oval via almost everywhere else on the board
(Parry Dodge Spin Ha Thrust *boingg*) to Euston
with a monumental LV of 16, shunting The
Marquis all the way up the Northern Line to Mill
Hill East (8 by avoiding MC on the way up), and
then back down the Northern Line, another 8,
to Mornington Crescent. A valiant effort
from The Marquis to stay on Euston for so long, but
a long Northern via Circle via Northern shunt was
the obvious option. Well played gentlemen and ladies.
(move #143)
Game won by Slakko
- Slakko: (non-Loser's Comments) : I think the real comments should be down to The Marquis, shunted unfortunately to MC.
(move #144)
- The Marquis: Aaaaaaaaaaaaaaaaargh!
(move #145)
- Drewsxpa: Arriving at Heathrow Terminal 4 dripping wet (dang leaky bathyscaphe) to find that it's safe now. What a relief. Nicely played, gentles.
(move #146)
You can look at the next game (Randulf's Ruleplay),
go back to the previous game (Three Word Crescent.),
or review the
list of all games. You can also view the previous page.
This game is closed for further play, what with this being an archive and all.
Last updated 05-October-2005 by Dunx (dunx@dunx.org)